Open Interactives - User Manual

Open Interactives - User Manual

Open Interactives—User Guide

This guide explains how Open Interactives behave when you create, edit, copy, duplicate, or reuse content in Loree Editor and Canvas LMS.

To learn about Open interactives, check out the video below:


Open Interactives follow a core principle: Once content is properly saved in Loree, it becomes independent. Editing one instance will not affect another unless duplicated content has not yet been opened and saved in Loree Editor.

To create an Open Interactive, the user must first navigate to the Loree Interactive option under the Getting Started section. Then, click on the (+) icon and select Create Open Interactive from the available options.



1. Creating and Updating Open Interactives

  1. When you create a new page and add an Open Interactive, clicking Save to LMS ensures that the interactive is uniquely associated with that page.

After saving:

  • The Open Interactive belongs only to that page.

  • Edits affect only that instance.

  • Other pages, templates, or previously created content remain unchanged.

Notes
All updates should always be followed by Save to LMS to ensure proper isolation and referencing.

2. Open Interactives are Highlighted inside the Loree Editor

When an Open Interactive is added inside the editor:

  • The Open Interactive will be visually highlighted within the editor view.

  • This highlight helps authors clearly identify the interactive component while editing the page.

  • The highlight is only visible in the editor.

  • The highlight will NOT appear in Preview mode or on the Canvas page (learner view).

Open Interactive:

Original Interactive:


3. Open Interactive Referencing—Important Principle

  1. Whenever a course, page, or content is duplicated in either Canvas or Loree, the duplicated content must be: Opened in Loree Editor and saved using Save to LMS.

Only after this step:

  • The reference to the original Open Interactive is replaced.

  • A new, separate reference is created for the duplicated page or course.

  • The duplicated content becomes fully independent.

Notes
Until this step is completed, duplicated Open Interactives may still reference the original source.


4. Copy, Duplicate, and Reuse within Loree

  1. Inside the Loree Editor, the following actions automatically create independent versions of Open Interactives: 1. Copy and paste content,  2. Duplicate rows or columns, 3. Duplicate an Open Interactive on the same page, 4. Duplicate or copy content through the code editor.
  2. Each duplicated instance behaves independently once saved where, a. Editing the copy will not affect the original. b. Editing the original will not affect the copy.

5. Saving Open Interactives as Custom Blocks (Templates, Rows, and Columns)

  1. Open Interactives can be saved as Custom Blocks, including templates, rows, or columns.
InfoWhen saved:
  • Loree creates a separate reusable copy.

  • Pages created from the custom block receive independent versions.

  • Editing templates or custom blocks does not update previously created pages.


6. Editing Open Interactives in Custom Blocks

When creating pages from templates or custom blocks, always remember that 1. Each page receives its own independent copy. 2. Also, changes made on a page do not affect the template. 3. Updating the template does not modify existing pages.


7. Code Editor Behavior and Duplication

  1. Open Interactives edited through the Loree Code Editor follow the same independence rules.
  2. So, when duplicated or copy-pasted via the code editor: 1. Separate references are generated. 2. Each instance operates independently after saving. 3. Changes do not propagate across instances.

8. Page Duplication within Loree

  1. When duplicating a page inside the Loree Editor, isolation is completed only after saving the duplicated page.
  2. If you copy a page and then open the original page first and edit it before opening the copied page, those changes may also appear on the copied page.
  3. You can prevent this by opening the copied page first in the Loree Editor and clicking Save to LMS.
  4. After saving, Loree creates separate references for all Open Interactives and the copied page becomes fully isolated.
  5. Now the changes made to either page will no longer affect the other.

9. Canvas Page, Course, and Blueprint Course Duplication

Notes
  1. Special attention is required when duplicating content directly in Canvas LMS, including page duplication, course duplication, and blueprint course duplication. Remember, after duplication, Open Interactives may still reference the original content.
  2. To avoid this, you must open the duplicated page or course at least once in Loree Editor and click Save to LMS. This action replaces original references, creates new independent open Interactive references and ensure proper functionality.

10. Difference Between Open Interactives and Regular Content

  1. This duplication workflow applies only to Open Interactives. For standard content such as: Text, Images, Static Media; Canvas automatically re-references the content during duplication and editing; this content will remain separate with no effect on other pages.
  2. Only Open Interactives require the Loree 'Save to LMS' step to complete isolation.

11. Environment Requirement (Subaccount Setup)

For Open Interactives to function and display correctly:

  • The course must be placed under the correct Canvas subaccount.

  • The subaccount must contain the updated CSS and JavaScript required by Loree.

If these assets are missing or outdated, Open Interactives may not load or behave as expected.


12. Open Interactive Naming and Availability

Open Interactives are not listed as reusable items like standard interactives. Only original interactives appear under: 1. My Interactive 2. Shared 3. Global

NotesPlease note: 
  • Open Interactives are not displayed as separately listed items.

  • Each Open Interactive must have a unique name within the organization.  The name of the Open Interactive becomes non-editable.

  • Authors will not be able to rename the Open Interactive after creation.

  • Once an Open Interactive has been created, the same name cannot be used again to create another one. In other words, Open Interactive names cannot be reused, If a different name is required, a new Open Interactive must be created.


13. Admin Dashboard – Toggle Functionality

Enabling Open Interactive Feature

From the Admin Dashboard, administrators have control over the Open Interactive feature:

  1. The Admin can enable or disable the Open Interactive feature at the platform level.

  2. If disabled, users will not see the option to add Open Interactives inside the editor.

Role-Based Permissions (Create & Edit Controls)

Once the Open Interactive feature is enabled:

  • The Admin can further control permissions based on user roles.

  • The Admin has the option to:

    • Enable or disable the Create permission.

    • Enable or disable the Edit permission.

This allows:

  • Certain roles to only use existing Open Interactives.

  • Specific roles to create new Open Interactives.

  • Selected roles to edit existing Open Interactives.


Info
Always Remember

Open Interactives become fully independent once they have been properly saved in Loree. This includes situations where they are:
  • Created and saved in Loree

  • Copied or duplicated within Loree and then saved

  • Added through templates or custom blocks

  • Part of pages, courses, or blueprint courses that are opened in Loree and saved after duplication

Notes
Please note that independence does not happen immediately after duplicating content in Loree or Canvas.

To avoid any unintended changes between pages or courses:

  • Always open the duplicated content in the Loree Editor first.

  • Click Save to LMS before making any edits.

Following this simple workflow ensures that Open Interactives remain fully separated and prevents accidental updates from affecting other pages or courses.


Thank you!

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